How do I Set Camera Follow [Photon]

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Post » Wed Jun 29, 2016 1:29 am

Im not sure how photon operates. Is there a way I can have the camera follow each player? When I do this, the camara wacks out and I guess it tries to follow all players idk
My events look like this
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Post » Wed Jun 29, 2016 2:15 am

(First, the "every tick" event does nothing, it's literally just for aesthetic when you don't want to leave an event blank.)

From what I understand:
You have an invisible sprite named camera to more easily locate the camera on the field. Did you use a "Scroll-to" behavior or did you make your own code for it ?

Also several thing you might want to check:
Is only the camera stuttering, or does the camera "object" stutter too?
Did you check in debug mode whether only one player has ActorNr set to Photon.MyActorNr ?
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