How do I set "fullscreen in browser" with an android app?

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Post » Thu Nov 13, 2014 11:10 pm

Hey everybody. I want to export with Android, but it says "The project is not set to run fullscreen". So, how do I "fullscreen in browser" with a 320x480 app? Should I choose "crop", "scale inner", "scale outer", "letterbox scale", or "letterbox integer scale"?

Thanks,
guannstar
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Post » Fri Nov 14, 2014 12:26 am

Bump.
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Post » Fri Nov 14, 2014 3:07 am

Bump...
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Post » Fri Nov 14, 2014 3:39 am

Hey all. I've tested fullscreen in "crop" mode and I have a question... Will the objects that show on the right side of the game be cut off if the user is playing on a 320x480 phone? Should I be fine?

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Post » Fri Nov 14, 2014 3:43 am

Also, if I were to use "letterbox scale" instead, is there a way to make it so that my pixels don't get blurred when stretched being out?
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