How do I set global number for each object is on layer?

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Post » Wed Sep 07, 2016 6:53 pm

How do I set global number for each object is on layer?

i use random object when layout start and when all object destroy go to next layout

i use global cause i need when object on layout =0 you win the level
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Post » Wed Sep 07, 2016 8:26 pm

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Post » Wed Sep 07, 2016 10:26 pm

Sprite.Count will be zero when all are destroyed.
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