How do I set initial Currencies for players?

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Post » Sun Aug 16, 2015 6:16 am

Hey guys so I recently got my game up on the App Store and the idea of the game is whoever can score 100% on the Impossible Mode they will get $100 on Paypal.

I want to set the certain values of global variable to "xxx" amount when user first launch the app. Is there anyway to do this? Here is a screenshot of my event sheets

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https://itunes.apple.com/us/app/id1004254105

We bet anyone a hundred dollars if they can reach the bone on the other side of the screen! (Only on the Impossible Mode)
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Post » Mon Aug 17, 2015 7:06 am

Anyone can help me out? The value keeps resetting to the initial value after i refreshed it.
https://itunes.apple.com/us/app/id1004254105

We bet anyone a hundred dollars if they can reach the bone on the other side of the screen! (Only on the Impossible Mode)
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Post » Mon Aug 17, 2015 10:05 pm

You have to use a server with file system or a database to maintain persistent state data. Especially if you are paying people for perfect scores. I would just hack your game, give myself a perfect score and submit it for my prize.
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Post » Thu Aug 20, 2015 10:47 am

@gumshoe2029 I will know if players hack the game or not when they got that 100 score. So good luck with that :)
https://itunes.apple.com/us/app/id1004254105

We bet anyone a hundred dollars if they can reach the bone on the other side of the screen! (Only on the Impossible Mode)
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