How do I set one sprite's animation to another?

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Post » Wed Jun 25, 2014 9:12 pm

Hi

This feels like it should be really easy but it's got me stumped. I simply want to get the current animation name of one sprite and assign it to another.

With frames it would be set animation frame to Sprite.AnimationFrame.

What would be the equivalent of doing this for the animation name?

Thanks!!!
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Post » Wed Jun 25, 2014 9:25 pm

Sprite1> Set Animation to Sprite2.AnimationName
Please tag me with @caiorosisca if your post is refering to me :). I don't always follow the topics I answer.
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Post » Wed Jun 25, 2014 9:31 pm

How did I not figure that out? :oops:

Thank you so much :D
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