Ok, maybe I'm not using the 9-Patch object correctly, but I'd like to be able to set the angle. There is no "angle" parameter under the "common" properties.
WHY? I just like the look of the boxes better than a scaled/stretched sprite - for all the reasons given in the example of the 9-patch, it just looks better. I'm using (well, was trying to use) them as HUD elements, but need to place them at different angles, not just parallel boxes.
PS: I did try to use the action "Move at Angle" where I set the "move" parameter = 0 and the angle to 45. But that didn't do anything. And that may not be the proper way to express that anyway.
PPS: Is there any hidden "gotcha" stuff with the 9-patch object, like "Oh, it doesn't work in Safari." I'd like to know before I get too far committed to it. Thanks!!