How do I set up IOS IAP properly

Get help using Construct 2

Post » Fri Jul 29, 2016 4:14 pm

Hi,

I have a game with IAP working fine on Google Play. I uploaded the IOS version to ITunes Connect, but have been told that on attempting to purchase the IAP nothing happens.
Please see the screen shot below for my logic, which is what works with Google Play:

Image

The only thing I can think of is maybe because I am using Cocoonjs for IOS as I can't seem to get Intel XDK to create a Distribution IPA. (Used Intel XDK for Google Play version).
Or is there a fault in my logic regarding how IOS works?

Any help is appreciated.

Regards

Hassan
B
6
S
1
Posts: 32
Reputation: 476

Return to How do I....?

Who is online

Users browsing this forum: el3um4s and 8 guests