How do I set up this style of Pseudo 3D sprites?

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Post » Tue Nov 17, 2015 7:40 pm

Hi everybody!

I am creating a Pseudo-3D RPG in the style of Resident Evil for GameBoy Color.

i can't insert a url to exemplify, UGHHHH
Check youtube for RESIDENT EVIL GAME BOY COLOR WALKTHROUGH


You will notice that the screen and backgrounds are locked,
and the sprites (with 8-directional movement assets plugged in) move within the blocking of prerendered backrgounds.

Imitating this interface, how can I set up the sprites to become larger when you move closer to the screen (down) and smaller when you move away (up)?
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Post » Tue Nov 17, 2015 7:45 pm

Does this help?

download/file.php?id=4874

Ofcourse this is just one way..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Tue Nov 17, 2015 7:47 pm

Message: barrettwolfe is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
LittleStain wrote:Does this help?



Ofcourse this is just one way..


Wow. Absolutely. Thank you very much!
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