How do I shoot bullets in different directions

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Post » Wed Nov 26, 2014 9:18 pm

I am making an rpg game similar to the old zelda games with the overhead view. This game takes places in the future though and I am try to make a way to shoots bullets. I have a a sprite with 4 animations for walking down, up, left and right. I made an event when space bar it spawns a bullet sprite. The problem is it only shoots out to the left and no other direction. How can i fix this?
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Post » Thu Nov 27, 2014 12:18 am

Right after the spawning, you can use the "Set angle of motion" action on the bullet sprite to change the angle.
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Post » Thu Nov 27, 2014 12:23 am

This is what mine looks like... Hope it helps!
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