How do I shoot every "variable-timer" once while true

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Post » Mon Oct 24, 2016 3:45 pm

Not sure what you mean by domino effect. 1 then 2 then 3 then 4 and repeat?
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Post » Mon Oct 24, 2016 3:46 pm

blackhornet wrote:Not sure what you mean by domino effect. 1 then 2 then 3 then 4 and repeat?


Exacly. One after each other creating a sequence. Or even 1 and 3 shotting at the same time and 2 and 4 at the same time.

Because the timer wont create a sequence like I would like to have. I might have 4 turrets shotting at the same time, sometimes 3, sometimes just one, depending on the timer.
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Post » Mon Oct 24, 2016 4:52 pm

Various ways to do this. Here's one.
http://www.blackhornettechnologies.com/Construct2Stuff/TimedFire.capx
Start with an initial delay, that offsets the firing, then switch to the firing period.
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Post » Mon Oct 24, 2016 6:54 pm

blackhornet wrote:Various ways to do this. Here's one.
http://www.blackhornettechnologies.com/Construct2Stuff/TimedFire.capx
Start with an initial delay, that offsets the firing, then switch to the firing period.


That works nicely. Thank you very much @blackhornet!
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