How do I show different angle of spawn object with player?

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Post » Tue Jun 23, 2015 4:46 pm

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Post » Tue Jun 23, 2015 5:21 pm

how about (option) to shoot while falling from a jump but it disable while running? I really appreciate for your help vene.
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Post » Tue Jun 23, 2015 11:08 pm

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Well this is getting complicated XD.
I better get a free shot at this final product! (JK)
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Post » Tue Jun 23, 2015 11:08 pm

Wait no 1 second
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Post » Tue Jun 23, 2015 11:10 pm

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There you go, now you can shoot while falling or jumping.
Before it was only while falling, my bad. :oops:
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Post » Wed Jun 24, 2015 8:49 am

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whats wrong with my event sheet? it still throw while running? huhuhu
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Post » Wed Jun 24, 2015 2:28 pm

Do you mean you can jump while moving forwards and still throw?
Original Code:
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New Code:
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Post » Wed Jun 24, 2015 4:08 pm

Imageno I want to rid the attack while running/walking. its much better if player cant while running in the air. lol
my movement requirement is that hard? should I abandon this project? :'(
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Post » Wed Jun 24, 2015 5:01 pm

I think that the bottom one in my last reply is what you're looking for.
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Post » Sun Jul 12, 2015 6:26 am

bullet- on collision - object- destroy bullet, destroy object, OR, destroy object, add/subtract to/from global/instance variable (useful for enemy health, personal health, score, ammo pickups, etc)
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