How do I show text input w/o prompt for Cocoon

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Post » Thu Sep 05, 2013 5:40 am

The Cocoon object has text prompt, but I don't want the window to pop up. How do I just enable keyboard?

If this isn't possible, how do I apply actions to the OK button?


- Layout has a fake textinput sprite and button sprite.
- Clicking fake textinput sprite launches Cocoon text input
- After filling in your name, you have to push OK
- Then you have to push OK again using the button sprite
Issue: I don't want user to push OK twice.
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Post » Thu Sep 05, 2013 5:44 am

CocoonJS condition "Keyboard - On Input OK" ?
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Post » Thu Sep 05, 2013 6:07 am

[QUOTE=Kyatric] CocoonJS condition "Keyboard - On Input OK" ?[/QUOTE]
@ashley Would it be possible to get a field to add a "tag" on the CoocoonJS "prompt for text" that way we can know which fake textbox triggered "Keyboard - On Input OK".
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