Hello fellow constructors
After several years of lurking and toying with construct. i have come to ask you for some guidence/help.
I'm working on a flying game, like the good old Triplane Turmoil, and so far it's looking good.
But the issue I have is with the main flight mechanics.
I have tried several different ways, using behaviours and such - but they just don't really work.
Here is the game as it is now (A and D to drive, SPACE: Fire and CTRL: Bomb) : http://www.bardurm.com/game/index.html
And here is a video of Triplane Turmoil that i uploaded, showing the rather simple flight mechanics i'm looking for.. but perhaps with physics more up to date (Triplane has kind of pseudo physics) : https://youtu.be/dr9R874TluA
How would you guys do something like this? any ideas?