How do I simulate on water experience

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Post » Mon Feb 02, 2015 9:49 pm

Hi all,

Not sure if this is the right forum for it, but here it is. Water is a fluid, moving, and have up and downs. In game, top-down in particular water is almost static. It is possible to add wave in a loop, but still feel "dead". Any suggestions?
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Post » Tue Feb 03, 2015 12:19 am

You can describe in a different way, what you want to know? Your question is hard to understand...
Do you want to know, how to animate water in a top down view?
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