How do I simulate peko game like ball rotation

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Post » Tue Jun 10, 2014 4:39 pm

Looking for help, I want to make peko game like physics based ball rotation on circular base .
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Post » Wed Oct 15, 2014 3:00 pm

Well I was not having good idea of physics, that is why I wasn't able to make that time, but today after some reading/learning/ I was able to make.

http://games.trywall.com/casiono
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Post » Wed Oct 15, 2014 3:35 pm

that's very good very well done
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Post » Wed Oct 15, 2014 7:01 pm

Thanks mate
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Post » Wed Oct 15, 2014 9:00 pm

I did something similar here...

http://zombiedongs.com/pachinko/

You hold the left mouse button or touch the screen to launch the balls...
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Post » Thu Oct 16, 2014 2:37 am

Hey Maxxscape this looks superb, how did u manage to spin red/white circle, I can see it takes care of direction and speed/force.

What logic you have in it ?
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