How do I smooth out pathfinding?

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Post » Tue Apr 11, 2017 7:18 pm

I've been trying to make enemies in my game navigate around the solids I'm using as obstacles, but they keep on moving erratically and getting stuck in the terrain. What do I have to do to avoid this issue?
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Post » Tue Apr 11, 2017 7:56 pm

That's what the cell size is made for.
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