How do I smooth the set angle toward mouse *Solved*

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Post » Wed Sep 02, 2015 3:51 am

I am working on a top down asteroids based space shooter. Currently while testing on PC (will import to mobile later) the set angle toward mouse command seems very rough while I'm shooting bullets. Meaning I can be shooting a bullets, but the bullet angles don't change from slight movements of the mouse, making hitting smaller objects at a distance pretty hard.

How can I smoothen this function so the bullet angle changes even with sudden movements of the mouse
Last edited by Prowl on Wed Sep 23, 2015 3:15 am, edited 1 time in total.
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Post » Wed Sep 02, 2015 8:01 am

Are using Set Angle toward position 》 Mouse.X, Mouse.Y ?
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Post » Mon Sep 21, 2015 4:49 pm

Make sure you are setting the angle "every tick"
and not just "on fire"

and like theDOM suggested... Set Angle toward position 》 Mouse.X, Mouse.Y
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