How do I smoothly scale an object

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Post » Wed Feb 04, 2015 6:44 am

Hi all

Please help

I am stuck with the following problem. I'm sure this will be very simple to solve for an advanced user. (Or someone with better math skill than myself.)
What I want to achieve is to smoothly scale an object while it is overlapping a specific tiled background (from any angle). So as soon as it overlaps it needs to scale to double its size and when it is not overlapping scale down to its original size and for the life of me I'm not getting it right.
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Post » Wed Feb 04, 2015 10:45 am

dcadjust remove line else and see what happens
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Post » Fri Feb 06, 2015 3:23 pm

Lordshiva1948 wrote:dcadjust remove line else and see what happens


Hi Lordshiva1948

Tried that.

Its still all messed up, but its OK. For now I'm just setting the scale from 1 to 2 and back to 1. This will do for now while I work on the game. I can come back to it later and figure it out. Can't be that difficult ;)
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