How do I snap sprite to other sprite copy's easier?

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Post » Wed Feb 03, 2016 4:03 pm

Hello, so I can make a sprite snap with sprite2, but when I make copies of sprite2, the sprite that snaps with sprite2 doesnt with its copies.
I could make multiple sprites for snapping but I would have to make so many events that I fear it would get slow and file size too big.
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Post » Wed Feb 03, 2016 4:34 pm

only other way would be to make the sprite both one and setting image point if will be use for something else.
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Post » Sun Feb 07, 2016 6:43 am

Are you saying you want every copy of, say, a hero sprite to have its own attached copy of a sword sprite? If so, I think you want a container. Go into the hero's properties, find container, click "add object," and click the sword object. Then, every hero you make will automatically spawn a sword. Then the events would just be:
on hero created->set sword position to hero(image point 1), pin sword to hero.
Or did you mean something else?
Eh, Steve!
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