How do I solve volume issue [solved]

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Post » Sun Mar 20, 2016 3:07 pm

Hi everyone, I have an issue with one of my game, when i export as Html 5 everything work properlly, but the android version don't update sound volume (always play at default volume).
Still it work well on the emulate tab of Intel XDK :shock:

Details: when I trigger a sound file it is set to play at volume: SliderBar.Value; i've used intel XDK for build and cordova for export.

Does someone have an idea of what i'm doing wrong?

EDIT: By using cocoon.io for compilation, with webview+ setting everything work well (except ads which i'm trying to fix with different compilation/plugins settings).
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