How do I spawn twice with containers

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Post » Wed Aug 12, 2015 9:59 pm

So say I want something to have 2 turrets when it's created using a container, how would I do that? Also is it possible to set it on an image point other than the origin?
Last edited by bbjGames on Wed Aug 12, 2015 10:53 pm, edited 1 time in total.
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Post » Wed Aug 12, 2015 10:23 pm

Tank on created
(subevent) For 1 to (base.imagepointcount) - create object turret at base.imagepointX(loopindex), base.imagepointY(loopindex),
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Post » Wed Aug 12, 2015 10:52 pm

Sorry, I messed up in my question. I have the turret in a container with the sprite so when the sprite spawns it automatically creates the turret
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Post » Wed Aug 12, 2015 11:13 pm

ImageImage
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