How do I specify the direction of a spawned object?

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Post » Fri May 15, 2015 12:01 pm

My student is making a hockey game. When the hockey player spawns the puck, it by default goes right. When the player is facing left however, the puck still goes right. How can I make the puck go left?

I know condition 1 has to be space bar pressed (to shoot puck), and condition 2 has to be that the player is mirrored (to face left). What action or sub events do I need to add?

Thank you!
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Post » Fri May 15, 2015 12:10 pm

Does the puck have bullet behaviour?

if so something like this would work:

puck on created
player is mirrored
> puck - bullet set angle of motion = 180
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Fri May 15, 2015 3:30 pm

This worked, thank you so much!
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