How do I Spin Off Object on Collision

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Post » Fri Sep 16, 2016 6:57 am

Hi Guys

Back with another problem!!!

I have written a small condition. Where my player will throw the Knifes. When the Knife hits my tile map, It will cause a small screen shake, at the moment I have added the Disable Bullet system will wait 1.25 seconds and this Destroy the Knife.

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This creates a feel like Knife is stuck in the wall! Which is fine :) . I am looking for an effect like the Player throw the Knife, it Hit the Wall and Spin off randomly.

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Please if some one can help with this! thanks
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Post » Fri Sep 16, 2016 1:49 pm

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Post » Sat Sep 17, 2016 12:28 am

Could rotate the frame, have a animation play on colition with wall. So it will maintain the angle even though the knife plays a rotating animation (easy on paint and if you do it well you can just import it as an animation)
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