How do I stop 2 objects with dif velocities from overlapping

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Post » Thu Jun 09, 2016 12:31 am

Using the auto runner template
How do I get objects moving at the same angle to increase their speed without overlapping each other? Like in the infinite runner “canabalt” The distance between buildings vary but stay constant with increasing speed.

Or at least it appears to be constant.
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Post » Fri Jun 10, 2016 11:40 pm

parallax
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Post » Sat Jun 11, 2016 2:53 am

Message: Blamitall can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Thanks! but I don't think that what I need for this but I could be wrong. Parallax is definitely something I want though, I'm going to have to rethink how I design my images with this.

I found a capx of what I was looking for on this site. I've been learning about floors, and ceils and modulo to make this work, so far so good.
http://c2community.ru/forum/viewtopic.p ... start=1720
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Post » Mon Jun 13, 2016 2:36 pm

Parallax controls the scale rates for layers. You have a lower number for a slower rate of movement. So the farther "away" a background layer is the lower the parallax value needs to be.
https://www.ravenheart.ca/home
I don't check the forums much anymore, but I will receive an email for PMs.

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
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