How do I stop a pixel background from blurring?

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Post » Fri Mar 13, 2015 7:30 pm

This is probably gonna sound like a stupid question, and I know there's probably an easy answer, but I can't seem to find it anywhere. I know I used to know how to fix it, but I think something changed because now my old projects are all messed up again.
So, I'm doing a game in pixel art, so it's supposed to be pixelated, only Construct2 is blurring the backgrounds and making it all weird. How can I tell it not to try and smooth things out? Is there a setting I need to change or something?
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Post » Fri Mar 13, 2015 7:51 pm

Under Application Properties, change Sampling to Point.
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Post » Fri Mar 13, 2015 7:52 pm

Have it working in one project now-- thanks. But I tried that with one of my others and it didn't seem to work...
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