How do I stop a sprite clipping into another when pathfindin

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Post » Sun Oct 05, 2014 11:01 am

I have tried making the sprite go round the rocks to reach the tree:
project.jpg

But the sprite just goes through parts of the rocks , even when i set them as solid, which is why i tried to use the physics to push the sprite away, but it didnt work:
problem.jpg

Please help!
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Post » Mon Oct 06, 2014 5:48 am

*bump*
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Post » Mon Oct 06, 2014 5:59 am

I get that too sometimes and the way I worked around it is by making the path finding object a bit smaller and changing the collision polygon of both objects "pathfinder and obstacle".. Might work, but not something I really worked out completely.
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