How do I Stop A Sprite From Spawning But Keep Intact One's

Get help using Construct 2

Post » Tue Apr 15, 2014 6:22 pm

I have 2 sprites in which one is a clone copy of the original and I'm trying to make it so the sprite is thrown but when I turn to another direction it's not spawning but the already created one's are still there. How Do I do this without deleting them instantaneously?
B
3
Posts: 1
Reputation: 177

Post » Tue Apr 15, 2014 11:39 pm

I'm not sure I understand your question completely, but this might help: https://www.scirra.com/manual/73/instance-variables
B
30
S
6
G
5
Posts: 251
Reputation: 5,617

Post » Tue Apr 15, 2014 11:54 pm

You need to build an SOL object list.

This can be done in many ways. I suggest checking the manual and tutorial for Object Selecting.
B
92
S
18
G
9
Posts: 2,455
Reputation: 15,113


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 2 guests