How do I Stop A Sprite From Spawning But Keep Intact One's

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Post » Tue Apr 15, 2014 6:22 pm

I have 2 sprites in which one is a clone copy of the original and I'm trying to make it so the sprite is thrown but when I turn to another direction it's not spawning but the already created one's are still there. How Do I do this without deleting them instantaneously?
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Post » Tue Apr 15, 2014 11:39 pm

I'm not sure I understand your question completely, but this might help: https://www.scirra.com/manual/73/instance-variables
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Post » Tue Apr 15, 2014 11:54 pm

You need to build an SOL object list.

This can be done in many ways. I suggest checking the manual and tutorial for Object Selecting.
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