How do I stop an animation after starting?

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Post » Wed Aug 12, 2015 9:51 am

At the moment I have
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Keyboard > On Q Pressed > Set animation to "Blink"
and that works fine but when I try to add this sub action
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Set animation to "Idle"
it never actually starts the "Blink" animation in the first place. What do I do here?
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Post » Wed Aug 12, 2015 11:22 am

>Keyboard > On Q Pressed >
is animation "Idle" playing
--Set animation to "Blink"
> Else
--Set animation to "Idle"
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed Aug 12, 2015 3:10 pm

LittleStain wrote:>Keyboard > On Q Pressed >
is animation "Idle" playing
--Set animation to "Blink"
> Else
--Set animation to "Idle"

I don't really understand this. I don't get an else option and I don't get a "is animation playing" option. This is ridiculous.
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Post » Wed Aug 12, 2015 3:16 pm

Yep, ridiculous:

Image
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed Aug 12, 2015 6:05 pm

LittleStain wrote:Yep, ridiculous:

Image


I see how this works now. I am getting the hang of the work flow. Thanks a ton for your help!
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Post » Thu Aug 13, 2015 7:52 am

RefugeGames wrote:
LittleStain wrote:Yep, ridiculous:

Image


I see how this works now. I am getting the hang of the work flow. Thanks a ton for your help!


No problem, it's part getting the hang of things and part trying to understand the explanation..
Enjoy making games!
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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