I was curious if you can turn off autopolygon when importing sprites. I figured if it existed I must have overlooked it.
Nothing is more annoying than spending an hour our so turning automade polygons into boxes everytime you import a bazilion sprites. Its a neat feature, in theory, but honesty has anybody simply trusted c2 to make the polygon and left it at that? At the very least you have usually majorly tweak it. Eitherway, I want to turn it off.
Last edited by ruskul
on Sat Dec 19, 2015 1:15 am, edited 1 time in total.