How do I stop frame loop from hesitating?

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Post » Wed Feb 04, 2015 5:09 am

I have set a sprite to continuously loop an animation, but when it hits the last frame it hesitates before starting the animation again.
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Post » Wed Feb 04, 2015 5:31 am

Have you accidentally duplicated the first or last frame? Otherwise, without seeing the .capx, it's hard to tell.
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Post » Wed Feb 04, 2015 6:26 am

I figured it out. Each of the frames gets a frame speed, and I accidentally changed one to 8. Changing it back to 1 seemed to fix the animation loop.
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Post » Wed Feb 04, 2015 7:14 am

Good find :)
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