How do I stop my pixel art sprites from getting blurry?

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Post » Sun Apr 23, 2017 12:08 pm

Hi everyone,

I know this question has been asked before but NONE of the solutions I found worked. My pixel art sprites get blurry when I move them with behaviors, and it's a real pain. Does anyone know a way to fix this? The best help you would be if someone downloads the .capx, fixes it, then re-uploads it. If you do this then THANK! YOU! SO! MUCH!

Capx: https://drive.google.com/open?id=0Bx5AqMqZu7eJb0RMSXJsNFA4UWM
Live long and prosper.
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Post » Sun Apr 23, 2017 12:18 pm

Buy yourself 144Hz monitor! It would help you, but not others who don`t have it (:
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Post » Sun Apr 23, 2017 1:48 pm

Set your sampling to point and NOT linear for pixelart.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Sun Apr 23, 2017 10:57 pm

I added camera movement, which reduces blurry effect. Maybe you can work something out with it.
https://drive.google.com/open?id=0B22kE ... jhFNkV6RHc
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Post » Mon Apr 24, 2017 7:35 am

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Post » Mon Apr 24, 2017 9:48 am

Thanks SnipG and BobOfAMillion, it worked fine. Thanks for your help!
Live long and prosper.
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