How do I Stop player from getting stuck

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Post » Sat Nov 01, 2014 4:17 pm

Stop player from getting stuck with another object/wall I want the player if it doesnt land on top and hits the side to fall.
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Post » Sat Nov 01, 2014 4:21 pm

Can you include your CAPX ?
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Post » Sat Nov 01, 2014 4:30 pm

Quick thought - Are your collision boundaries a uniform size? Are you using basic platform behavior?

We really need more information.
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Post » Sat Nov 01, 2014 4:51 pm

Collision is set to bounding box I'm using basic platform behavior.
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Post » Sat Nov 01, 2014 5:16 pm

Check the collision-polygon of your player..
If the player is animated check every frame..
Even better would be to use a square sprite with the behaviour and pin the animated sprite to it..

If you already have done this all we can´t help without seeing your capx..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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