How do I stop sprite from dragging past an imagepoint?

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Post » Wed Nov 26, 2014 1:16 pm

How do I make a sprite not be able to be dragged past an anchor?


In this example if we drag the red sprite out of the box (anchor) half of it disappears from the screen. It is not being dragged passed the origin point. How do I make it so that it will not drag past the imagepoints I created.
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