How do I stop the loop?

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Post » Fri Jan 31, 2014 5:44 pm

Add a system for each enemy condition.

This will pick each instance of the enemy seperately.
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Fri Jan 31, 2014 6:42 pm

Or just add another condition that goes like "Animation dead is not playing".
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