How do I stretch my game using the cocoonjs launcher app?

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Post » Mon Mar 03, 2014 4:37 am

I have uploaded my .zip file properly to a file share and I have successfully launched my HTML application in the Cocoon JS mobile application. The only problem is that the game graphics do not stretch to fit my whole screen. There is a significant amount of space below the game. How do I set my cocoon options so that the html 5 game stretches. I used Construct 2 to construct my HTML 5 game.
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Post » Tue Mar 04, 2014 3:06 pm

same problem here
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Post » Sat Mar 22, 2014 1:48 pm

hey bud I contacted Ludei and they said that the only way to do it is to compile it as a project and then install the apk. very in efficient. I wish the CocoonJS launcher just stretched it. I can't get a true judgement on my fps
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