How do I (Stuck draggable object?)

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Post » Sun Jun 29, 2014 10:19 pm

statham wrote:

when you touch the blue wall, it sticks to the wall and the drag & drop is removed. Is there any way when you touch the blue wall and continue having the drag drop without stops?
Thx :D


I think there is a way using physics, but it needs a little bit more of code. :/
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Post » Sun Jun 29, 2014 10:23 pm

statham wrote:

when you touch the blue wall, it sticks to the wall and the drag & drop is removed. Is there any way when you touch the blue wall and continue having the drag drop without stops?
Thx :D


Whatever the solution is, it is not a drag. The ball must follow pointer because everytime it touches a wall, it must disable drag. And to make it enabled again, only if you put it away from the wall (interrupt the on collision event).

If it is following pointer and using solids (physics) it will TRY to follow the pointer even it is outside the wall, but will not succeed.
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