How do I subtract 1 from health per instance of mob_a

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Post » Wed Nov 02, 2016 5:39 pm

ive come at this problem from about 20 different angles but cant seem to get it to work.

instead of each instance of mob_a subtracting 1 from the health variable its only doing it for the first instance of mob_a

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what am i doing wrong?
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Post » Wed Nov 02, 2016 6:28 pm

Every 3 seconds
Mob_a is overlapping Wall -> Wall Subtract Mob_a.PickedCount from Health
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