How do I successfully make a slider FX board?

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Post » Wed Dec 13, 2017 11:12 pm

I'll post my example file if anyone wants to look at it.

hello, I'm trying to make a sliding FX board like the ones used in DAW's, etc. for user customization. I had a couple of questions about the code if anyone is up to helping me out:

1. i want to be able to tap an area of the sliding board to have the slider instantly appear where i tapped/clicked. unfortunately, after playing around with the events I am having trouble getting anything to work other than having ALL the sliders move with it.

2. when i drag the slider all the way up or down, it seems to go over the limit value, and then pop back to the limit i placed. just a kind of annoying bug i'm not sure how to fix.

3. i would like to somehow correlate inversely with the slider's "value" with the Y-value of its sprite object, because it's so smooth, but somehow I would like to have the values be 0-100 while still correlated with the Y value (which goes in the "opposite direction")

If anyone wants to help me mess around with this that would be great. Thanks!

https://drive.google.com/open?id=10ibSZOqxbta9VzSl1C7Bei5CjBUFwmpu
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Post » Wed Dec 13, 2017 11:57 pm

Here you go:
https://www.dropbox.com/s/mune0lb1tfl7s ... .capx?dl=0

I left green and blue sprites semi-transparent, but they of course should be invisible.
Image

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Post » Thu Dec 14, 2017 12:04 am

fantastic, works much better. thank you.
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