How do I sync global variables over Multiplayer?

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Post » Sat Apr 26, 2014 5:11 am

This thread is solved. I found out my the solution from the entry here. https://www.scirra.com/manual/174/multiplayer What was wrong on my part was that I had conflicting actions in each layout, so it couldn't sync the global variable correctly.
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Post » Mon Apr 28, 2014 1:15 am

When it comes to using Sync variables, its one directional only, host->clients.

There's two ways that data comes from the clients:
- Inputs (see the multiplayer tutorials)
- Messages
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