How do I test if object is "pined" to specific imagepoint ?

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Post » Sat Jul 29, 2017 9:59 pm

I have an square with 4 image point ( corners ), when touch square it turn 90degres
and there is a ball dispenser ( every x second create ball with bullet behavior, when the ball overlap the square if there is no ball at the imagepoint where it's overlapping it gets pinned
So how can I test if there is a ball pinned at specific imagepoint?
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Post » Sun Jul 30, 2017 12:50 pm

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Post » Sun Jul 30, 2017 4:45 pm

Thank you so much for your help, this gives me a lot to play with :) and Kudos for the capx title XD
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