How do I Test on Many Mobile Resolutions

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Post » Sat Oct 24, 2015 7:16 am

I currently have an S6 with a 1440x2560 resolution. I use this to test my mobile game. What do you do to test if it works on other resolutions/aspect ratios?

Also, is a 1080x1920 window too excessive for a mobile game? Albeit a text based game with very little use of sprites? I just got a feeling that sometimes my sprites are a bit too small when displaying on the mobile (S6).

Thanks in advance.
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Post » Sat Oct 24, 2015 9:09 am

Google Chrome on Desktop has a 'Device Mode' to test different mobile resolutions. Hit F12 and in the window that comes up click on the second Icon from the left on the top of that window. Now you can choose different device resolutions.
https://developer.chrome.com/devtools/docs/device-mode

Hope that will help.
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Post » Sat Oct 24, 2015 11:04 am

Message: Knovolt is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
Asmodean wrote:Google Chrome on Desktop has a 'Device Mode' to test different mobile resolutions. Hit F12 and in the window that comes up click on the second Icon from the left on the top of that window. Now you can choose different device resolutions.Hope that will help.


More than helped! :D Thanks so much, learnt such a cool feature.
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