How do I Test Windows 8 Objects Trial Actions?

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Post » Sat Jun 28, 2014 4:43 am

I incorporated events that ask the user to buy the app after the trial ended but how do I make sure these trial features work? Thanks!
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Post » Sat Jun 28, 2014 11:27 pm

Bump
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Post » Sun Jun 29, 2014 2:15 am

You test it on the platform you want to release it on.
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Post » Tue Jul 08, 2014 8:43 am

I'm also trying to figure out how to set the app to start out in trial mode... should it be done in Visual Studio or in C2?
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Post » Tue Jul 08, 2014 1:01 pm

No one has really fully answered my question so I'll ask it again. I released an app on the windows 8 store and then I downloaded it. Later, I added trial functions but cannot test them because I already downloaded the app. Can I preview the trial actions in VS or something? Please help!!
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Post » Wed Jul 09, 2014 7:59 pm

@HZGaming you set the test mode on in Construct 2 Windows 8 plugin and then export and in visual studio you create a test certificate and then run it with Visual Studio debugger. You should create some action for the is expired command in C2. Maybe one tap on some object makes a sound if the licence has expired. Don't forget to export it again without the test mode on in C2.

I'm struggling myself with the Windows phone universal app export trial.
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