How do I to scale canvas in Windows Phone? RESOLVED

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Post » Thu May 15, 2014 11:18 am

Hello everybody.

I export my game to windows using r168 and when I run the game in the visual studio emulator, the canvas isn't fullscreen.
I use, fullscreen in browser-->LetterBox integer Scale.

This is what I see:
small.png


And this is what I want:
big.png


Someone know how I can do this?

Thanks
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Last edited by chloroplastgames on Thu May 15, 2014 1:20 pm, edited 1 time in total.
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Post » Thu May 15, 2014 11:43 am

The letterbox Integer scale, as his name implies, only scale at integer/integer Values (like x1/4, x1/3, x1/2, x1, x2, x3) and will hide everything else.

The letterbox Scale mode will scale the game correctly, however their will still be black bars on sides to compensate the difference of aspect ratio (if there is a difference), but could be enough for you maybe.

The Scale Inner and Scale Outer modes are filling the screen entirely, but requires a carreful and dynamic designing.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Thu May 15, 2014 1:19 pm

Thanks for the description. All resolved.
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Post » Thu May 15, 2014 2:40 pm

@chloroplastgames Which option did you end up using?
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