How do I trail??

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Post » Fri Jan 23, 2015 5:42 pm

Sorry for english
I have a sprite drag and drop and want to leave traces.

I tried to make a circle appear every tick in image point, but the sprite is faster.

I want a line, but alone get separate circles :oops:
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Post » Fri Jan 23, 2015 6:07 pm

> @CaraCul Hi, you might want to check out this thread, very similar: how-do-i-rounds-out-these-drawn-lines_t123269
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Post » Sat Jan 24, 2015 10:33 am

I tried to change the origin point,and still see separate circles.

I fail to make a line :cry:
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Post » Mon Jan 26, 2015 5:22 pm

Hi I,m testing Paster Plugin for paste sprite "circle"

I have a question,, in run Debug the estimated memory is very high.
The reason is because the plugin paster occupies the entire layout.

Not quite understand :shock: I use Paster plugin for optimize game.

Which is better to draw a trail?? Paster //or create sprites every tick and destroy in 3.0 s // or suggestion
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Post » Mon Jan 26, 2015 7:55 pm

> @CaraCul


This is a simple way to control exactly how objects you want maximum. Did you get the lines smooth? If yes, how? Or does it look the same?

The gaps are always there, getting bigger, when you speed up, since you can only draw every tick.
If you have a nasty look of "dots" instead of a line, you can interpolate like I did, drawing more circles between the brush, and the circles.

There is this Formula, I just used for putting this arrow halfway, like this:
download/file.php?id=11009
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