How do I trigger an event with sprites overlapping any solid

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Post » Fri Sep 18, 2015 11:01 pm

I have a projectile fired by a sprite that I am looking to have destroyed when overlapping any object that has a solid behavior as opposed to naming each object one by one but I can not figure out how.

Thank you.
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Post » Sat Sep 19, 2015 6:46 am

one way would be to put all the objects you want the sprite to react to into a family - then you can just run an event along the lines of :

sprite overlapping family ? destry sprite
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Post » Sun Sep 20, 2015 3:29 am

Thank you very much!
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