How do I trigger conversation correctly

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Post » Thu Sep 04, 2014 11:48 pm

Hello there, i found Yann's Yann's vertical moving platforms Capx

and i found these little sleeping guys and i said "hey!, why not try to make a conversation or dialogue system!"

and i tried my best to make it perfect, but the problem is when i press "X" it shows my conversation that i implented then when the conversation is over it goes visible, but when i press "X" again it appears again"

please check out the capx as i couldn't explain it really good

Help.capx
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Post » Fri Sep 05, 2014 8:25 pm

Bump?
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Post » Fri Sep 05, 2014 8:29 pm

Bump?
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Post » Fri Sep 05, 2014 9:52 pm

Not sure what you mean, but wouldn't adding a xx<=3 condition on the x pressed stop the conversation from playing again?

There are probably better ways to create conversations but this would work for your case..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Fri Sep 05, 2014 10:04 pm

Thanks, @LittleStain.. i fixed it with your help! :)

Sorry for double post of "Bump" my internet lagged a bit.
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