How do I Turn a Solid Colision To Polygon

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Post » Tue Dec 02, 2014 10:54 am

Hello,
I am developing a game for fun. I was hoping to create a 2D platform game. For that I was trying the behaviours of the sprites. I have a character and a rock (2 objects).
The character has a Platform behaviour, the rock has a solid behaviour. However there is a space between the two objects. Is there any way to make the collision with the rock be polygon? I mean, close that space between the two objects.
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Post » Tue Dec 02, 2014 11:24 am

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Post » Wed Dec 03, 2014 10:29 am

That seems to work. Thanks :)
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