How do I turn off controls after object has landed?

Get help using Construct 2

Post » Fri Mar 25, 2016 10:35 am

I am attempting make a clone of the Sword Fighting Puzzle game from Puzzle Pirates. I am running into a few problems.

1.
My biggest question is what is the best way to make a block that has landed/ stopped moving to no longer be controlled by the user? It seems very simple and i tried to use a instance variable and the platform behavior to check if falling/stopped. But it doesnt seem to do anything.

Capx for example:
[email protected]@://drive.google.com/file/d/0B0psFoxYWKO0c1pzSy10ZC01dHc/view?usp=sharing

(added @@ so I could post link)


2.
Also a smaller question is: I would love to make it to where the block only moved 32 pixels at a time. I know how to do this one way. and I left it in the capx under the group name Movement by Pixel. But as I commented in capx when I do this it allows the block to move through the solid wall. Could somebody point me in a direction on how to do this? (btw just disable the 8 direction behavior and enable the Movemen by pixel group to see what i mean.)

Thanks a million.

Aaron
B
13
S
4
G
1
Posts: 31
Reputation: 1,439

Post » Fri Mar 25, 2016 11:34 am

Fixed a few bugs in the project for you just uploading and getting you a link to the fixes I made to it :)
B
32
S
7
Posts: 24
Reputation: 1,570

Post » Fri Mar 25, 2016 11:35 am

B
32
S
7
Posts: 24
Reputation: 1,570

Post » Fri Mar 25, 2016 11:47 am

Thanks for the help. When I open up your link I cant find the changes that you made. Could you tell me what you changed. Sorry I am slow sometimes. I really appreciate the help.

Aaron
B
13
S
4
G
1
Posts: 31
Reputation: 1,439


Return to How do I....?

Who is online

Users browsing this forum: bluesun66, jasontoups and 1 guest