How do I update sprite collisions while player is on it?

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Post » Thu Apr 10, 2014 2:54 am

I have a bit of a problem, I have a player standing on a sprite with a solid behavior and when I disable the collision from that block he still able to stand and move on it until he jumps.
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Post » Thu Apr 10, 2014 2:42 pm

Use the Set Collisions Enable (under the misc category), instead of the Solid: Set Enable actions.
composer - multimedia artist
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Post » Thu Apr 10, 2014 6:18 pm

You're welcome!
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