How do I upload images

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Post » Mon Oct 05, 2015 5:56 pm

how do I get one of my images from my file onto a blank sprite? any ideas :P
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Post » Mon Oct 05, 2015 6:16 pm

I guess you mean something like this..
From the manual:

Load image from URL
Load an image from a given URL. The current animation frame will be replaced with the image. It is not shown until the image has finished downloading, and On image URL loaded triggers. Images loaded from different domains are subject to the same cross-domain restrictions as AJAX requests - for more information see the section on cross-domain in the AJAX object. Data URIs can also be passed as an image, e.g. from a canvas snapshot or webcam image. The Size parameter sets whether the Sprite object will be set to the image size when it loads, or whether to keep its current size and stretch the image.
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Mon Oct 05, 2015 6:17 pm

erm how do I do that in construct 2. how to you find the url of a image
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Post » Mon Oct 05, 2015 7:21 pm

I would have thought you know the position of the image you'd want to use..

I guess your question isn't very clear..
Could you try and explain in greater detail what it is you are trying to do?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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